Kristen Berman zeigt, wie Erkenntnisse aus Weinbau und Magie den Produkterfolg beeinflussen, mit Fokus auf Verhaltensänderung, Preisgestaltung und Anreizen.
What product teams can learn from the author of Ender’s Game | Orson Scott Card, Author
S2 E5 • 38 mins • Feb 2, 2025
Charts
- 54Increased by 48
- 62Increased by 103
- 112Increased by 60
- 154Increased by 32
- 180Increased by 1
Neueste Folgen
![](https://files.podcastos.com/shows/7v3v3f/jpeg256-85c21aeb.jpg)
Feb 2, 2025
What product teams can learn from the author of Ender’s Game | Orson Scott Card, Author
S2 E5 • 38 mins
![](https://files.podcastos.com/shows/7v3v3f/jpeg256-85c21aeb.jpg)
Jan 19, 2025
What a former Booking.com product leader says about testing | Kristina Gibson (Director of Product, Booking.com)
S2 E4 • 39 mins
![](https://files.podcastos.com/shows/7v3v3f/jpeg256-85c21aeb.jpg)
Jan 5, 2025
What pricing teams can learn from a top winemaker | Dan Petroski (Founder, Massican)
S2 E3 • 33 mins
![](https://files.podcastos.com/shows/7v3v3f/jpeg256-85c21aeb.jpg)
Dec 22, 2024
What growth teams can learn from game designers | Joel Burgess & Dan Vader (Grindstone)
S2 E2 • 40 mins
![](https://files.podcastos.com/shows/7v3v3f/jpeg256-85c21aeb.jpg)
Dec 8, 2024
What design teams can learn from Headspace | Cal Thompson (VP of Product Design & Research, Headspace)
S2 E1 • 48 mins
![](https://files.podcastos.com/shows/7v3v3f/jpeg-91ca6d22.jpg)
Sprache
Englisch
Land
Vereinigte Staaten
Feed Host
Website
Feed
Aktualisierung anfordern
Aktualisierungen können einige Minuten dauern.