ゲーム研究の専門家との魅力的な議論を通じて、彼らの最新の出版物からの洞察を共有し、分野を形成するテーマやアイデアを探ります。
Réjane Dreifuss et al., "Live Performance and Video Games: Inspirations, Appropriations and Mutual Transfers" (Transcript Publishing, 2024)
E33 • 33 mins • Feb 8, 2025
Charts
- 59NEW
- 122Increased by 19
- 190Decreased by 180
- 101NEW
- 192Decreased by 34
最近のエピソード
![](https://files.podcastos.com/shows/c2ziht/jpeg256-19b60f64.jpg)
Feb 8, 2025
Réjane Dreifuss et al., "Live Performance and Video Games: Inspirations, Appropriations and Mutual Transfers" (Transcript Publishing, 2024)
E33 • 33 mins
![](https://files.podcastos.com/shows/c2ziht/jpeg256-19b60f64.jpg)
Feb 3, 2025
Marijam Did, "Everything to Play For: An Insider's Guide to How Videogames are Changing Our World" (Verso, 2024)
E32 • 56 mins
![](https://files.podcastos.com/shows/c2ziht/jpeg256-19b60f64.jpg)
Jan 19, 2025
Marco Arnaudo, "The Tabletop Revolution: Gaming Reimagined in the 21st Century" (McFarland, 2023)
E32 • 27 mins
![](https://files.podcastos.com/shows/c2ziht/jpeg256-19b60f64.jpg)
Jan 14, 2025
Jesper Juul, "Too Much Fun: The Five Lives of the Commodore 64 Computer" (MIT Press, 2024)
E31 • 37 mins
![](https://files.podcastos.com/shows/c2ziht/jpeg256-19b60f64.jpg)
Jan 12, 2025
James Malazita, "Enacting Platforms: Feminist Technoscience and the Unreal Engine" (MIT Press, 2024)
E20 • 40 mins